intallonabile Posted October 10, 2011 Posted October 10, 2011 As in real signaller life (Mine !!) i ask Richard and his team if some my ideas can become reality in signalsoft simulation 1) is possible to have in timetable window and train overview negative minutes for train coming early ? 2) is possible to introduce a lowered speed (random) for trains due to engine or waggons problems ? 3) is possible to simulate some problems in neighbours dispatcher so to keep train sent to them stopped at their entrance signal some random time or to simulate big problems so to have no trains coming for more longer period 4) i noticed in Movements order that distance from signal is shown when trains are waiting signal become green. Is this distance random or always the same ? 5) for simulation without number entry do you think possible to introduce number entry (Andernach and Hurt) This is a very good feature especially working without multimonitor Thanks for reply as always and good night Diego from Italy
signalsoftRC Posted October 11, 2011 Posted October 11, 2011 1) yep, we're working on that after the release of KBBG/KRE and the line operations. Some stuff will change there (positively) in the next months. But it's a major chunk of work 2) it does it already, if the engine has problems. Mostly it can't accelerate anymore for a while. only if the train is standing, the driver will inform you. Before that he tries to keep things rolling. 3) that's good to do while in line operations. Though in the "stand alone" sim harder to do. The neighbour dispatcher are currently only acting upon your orders. we have to think of doing it the other way, without breaking the lineops. 4) where the driver stops is normally "close to the signal" or assigned stopping place, if available at platforms. And close to the signal means between 5-10 metres in general. At the start they may be positioned on an exact spot. Also with "stabled trains"... they are defined in the timetable. 5) nope, if the real box doesn't have the feature, the sim doesn't have it either. Mainly caused because the number boxes need to be hooked up to one or more buttons. That's an extra layer on top of the interlocking system.
intallonabile Posted October 20, 2011 Author Posted October 20, 2011 Yesterday i was for a day training on a professional italian signal box simulator in Milano. In the incidents list there is also the possibility to have a SPAD. This can happen also in signalsoft simulations ? Thanks for the reply Diego
TjoeTjoe Posted October 20, 2011 Posted October 20, 2011 Yesterday i was for a day training on a professional italian signal box simulator in Milano. In the incidents list there is also the possibility to have a SPAD. This can happen also in signalsoft simulations ? Thanks for the reply Diego Well, technically I think it should be possible to implement such incidents. Question is: do we want really it? It will be the ever lasting discussion wether "incidents which could lead to real accidents" should be simulated in non-professional simulation software. From my personal point of view: No, I don't want such features. Such thing should be limited to the professional training environments you are refering to. But you can easily answer your question yourself: just have an IC, having no stop at Andernach or Hürth-Kalscheuren, whilst it is at maximum speed enter the station, it must have passed the last main/distant signal just before the station, and then force the (next) exit signal to Stop. My theory is that if you do this at the right moment, the train should not be able to stop in time. So if the train passes the signal at Danger, thus a SPAD, then the answer to your question is Yes. If it doesn't happen, so the train magically comes to a stop in time, then the software has prevented this from happening. Just out of interest, as you are the professional: in case of SPAD, what is the 'normal' operation procedure to deal with such occurences? 1. will the train driver get a written order to proceed, after the dispatcher has insured that there is a safe route for him? 2. will the train have to be set back, in front of the signal at Danger? 3. other options? (of course, I realize that Operational Procedures may vary per country, so just tell how they deal which such incidents in Italy) Erwin
signalsoftRC Posted October 20, 2011 Posted October 20, 2011 quick reply: yes we can and it's implemented already, but not released yet. Reason: there are some very special rules for continuing the ride AFTER this occurs. We have not implemented all those conditions yet. Hence it is not released (written order, tons of conditions...) What we are NOT going to do: allowing you to crash trains/let them collide. We are not a crash simulator. You'll notice it when you did something serious like that wrong, but you'll be booted out of the simulation. (this occurs already if you let trains on one track into wrong line operations) This because a train crash is highly unlikeable to occur and if it happens, you're off the job anyway.
intallonabile Posted November 30, 2011 Author Posted November 30, 2011 i have an addictional wish to insert in my list. Do you think possible to introduce a single numeric indicator to evaluate the works of dispatcher as amount of minor delay minutes given to trains or minutes trains go in advance at scheduled timetable and also stress given to stellwerke machine (bad disruption of routes, signals revoked, ecc ecc) ? good evening Diego
signalsoftRC Posted November 30, 2011 Posted November 30, 2011 Yeah we have thought about that a lot. Though to get that right is very very hard. Delays are NOT always caused by the dispatcher, so it's hard to calculate against that. Neither is "trains approaching a red signal" on an unscheduled way... there's no real evaluation against that possible. And that's exactly the thing we're looking at like in the real word: how do you properly evaluate the work of a dispatcher? Answer: you really can't do it while being extremely honest to the dispatcher. Unless the dispatcher is going to enter in a lot of information into the system, WHY a train was delayed... And have a discussion afterwards with the train operating companies.... That's how it happens now.. but in the sim we have no companies to complain about train delays caused by the dispatcher. So to be short: No, we can't evaluate the work of a dispatcher properly. Just like in real life. We can "add up money" like we do now. And if you mess up, you get less or a deduction... but that's more or less it.. Unless you give us a nice set of rules....
Recommended Posts