jduncan Posted August 18, 2010 Posted August 18, 2010 Where does one find the IP addresses of the multiplayer servers? Tried to run the mp version yesterday and it couldn't find any servers. Interested in trying out the MP version of Post T soon! Jim Duncan
signalsoftRC Posted August 18, 2010 Posted August 18, 2010 someone with a full version needs to run a server where you can link in with. Whether you propose someone to set up a server with at a certain time. The best way is via personal message and then seek contact via skype (www.skype.com) there are no "common servers" as such. Would not make sense to have an "empty dispatcher office"... if someone is running his simulation as a server ("Dispatcher Central" option) you will see it appear in the server list automatically. No need to find any IP addresses. it's all done automatically for you.
EisenStern Posted August 19, 2010 Posted August 19, 2010 someone with a full version needs to run a server where you can link in with. Whether you propose someone to set up a server with at a certain time. The best way is via personal message and then seek contact via skype (www.skype.com) there are no "common servers" as such. Would not make sense to have an "empty dispatcher office"... if someone is running his simulation as a server ("Dispatcher Central" option) you will see it appear in the server list automatically. No need to find any IP addresses. it's all done automatically for you. Hello Jim, i will run a server today, around 11 o'clock CEST and play together with a german mate - but anyone is invited to join. The server language is set to german, but i am able to speak English as well. Greetings Detlef
jduncan Posted August 20, 2010 Author Posted August 20, 2010 I would request that those planning multi-player sessions post their start times in UTC (GMT) as well as their local time zone. That in mind, I am going to start a new thread which will focus on multi-player session announcements! Jim Duncan
Recommended Posts